
Capable of firing up to 200 (depending on dimensions) flaming arrows over 500 metres range it is the ultimate anti-infantry weapon. (Other than the obvious reloading problem.)
It has quite a good level of accuracy too.
This weapon DOES use gun powder, but based on the E3 trailer there is gun powder present in this game. It isn't all that advanced and not that far out of reach for use in KnC. I am yet to find a game which uses them and I think it could suit KnC.
Further information:
http://en.wikipedia.org/wiki/Hwacha
Edit: Found a video of one: http://www.youtube.com/watch?v=TQhSXA3AKh4
Mythbusters :)|||Doesn't seem very ultimate considering some of the other units KnC already has.
Mike|||OrangeKnight|||Well, Mike is right - however, I think it would make a very nice addition as anti-infantry weapon for only one reason: it looks awesome when fired.
There would be a place in KnC too since it doesn't use magic. Mages might be able do defend themselves and close by units against magic attacks but maybe not against regular gun powder artillery. That could make the hwacha a very powerful niche unit. Long reload times would keep it from being OPed.|||I would mount them on airships as anti-dragon weapons. Dragon gets close to flame, dragon gets its wings torn to shreds by rapid-fire-shotgun-ballista-cannon thing.
It's like a olden-day TOS-1 Buratino.|||I would call it tier 3 anti infantry. not an ultimate unit like the warboar or dragon.|||K-lord|||K-lord|||Daveydude|||What if we make it drawn by horses FROM THE UNDERWORLD!?!/!???!??!????|||
|||Nope, still crushed by the Warboar and/or King Statue.Mike|||What if it was just the horses and they were fifty feet tall?|||TehClawEternal|||Lots of BBQ's FROM THE UNDERWORLD?
I'd go for it then if that were the case.|||Does anyone else realize that if that thing fired, all 100 arrows would hit the horses?|||That's because it's in move mode, not fire mode.|||TehClawEternal|||mage freezes your puny fire horses...|||A fair example of a counter system
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