Tuesday, April 17, 2012

AI as a player, run on a designated computer

Because of the way the Moho Engine works, I think this idea could be implemented with relative ease.



Basically, in the lobby when you set up an AIs in a multiplayer game, you can assign each computer an AI or multiple AIs to run. That AI is then only run on that computer and its commands are synced to everyone else as if it was a player.



This would allow many AIs in a single game, even if you had a person with a bad computer playing. You could have the guys with quad cores running the AI players so that everyone else's CPU only has to deal with them as if they were human players, which would make the game more accessible and allow for AI players to be more common online.

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