Tuesday, April 17, 2012

Make it dark and moody...

...not like this;



Image|||Agreed! But not overly dark, it needs to have some high points for variety.|||I think going for a dark mood without going for the boring old grey/brown color palette would be nice. Green, blue, and red could be used a lot instead.|||Dark and moody would be a mistake with this game i think. Not because its worse or better really but because its easier to get away with things in a terry pratchett like universe. It just gives so much freedom. If you go for dark and moody you have to follow "the rules" more closely otherwise the game will feel wierd. I would love to see some humor actually, fantasy and humor mix well. There's far to too few games that even try to be funny and from what we saw from the videoblog Chris has a... eh... rousing sense of humor.|||slinfolo|||fantasy rts.



there's not many different styles out there. but there are certain looks that are just plain bad for this type of game. like the top two photos shown below.



whatever you do, stay away from the Majesty 2 look. it's kindergarten!



also that dark look with the neon colours is a bad idea too. it's elementary. you know, that Worldshift / Heroes of Newerth / Battleforge look. it's bad. Torchlight has that look, too. though gameplay is decent.



Settlers is too bright and cartoony. Demigod is far too limited on its cement slab to even judge.



better off with a mix of the bottom 4 photos. Rise of the Witch King has a nice look to it. too bad the unit animation and pathfinding bites. but it does look good. Dawn of Fantasy seems to have decent visuals. i guess i can include DoW2.



[croud chants] Chris! Chris! Chris!



Image|||slinfolo|||Bottom four pics do have a nice mix and visual setting.|||The bottom-right and mid-right pics are way too brown, especially the mid-right one. The mid-left and bottom-left ones are nice, though.|||Mooilo|||Image



When I see that pic I think it belongs in the first pic in katzenkrimis' post. The shiny armour, the white beard it's boring, generic and uninspired.



The bottom four pics (in katz post) look better though, nice and varied. If they're using the same engine as supcom2 then we could see some nice shadows (see below) and water effects. Saw a hi-def vid of the kraken and the water looked good. Here.



And the dragon pics in K-lords thread are fuckin awesome.



Image



Image|||Yes, please don't do cartoonish looking units.

Look at what a great job you (GPG) did with Demigod. The characters look menacing, cool and don't move with stupid looking animation.|||oraton|||And what about a day-night cycle ?

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