Tuesday, April 17, 2012

Units, Not Squads

Squads are for ye olden days where computers couldn’t deal with a thousand individual units. Let’s keep squads buried in the past.|||agreed.



give the kids that want squads a fancy UI to emulate that behaviour. everyone wins that way.|||either way works for me. More options are the best of course|||My only issue about the lack of squads is that it is harder to create the scale that SupCom had. I think that large squads could make that transfer much easier.|||Supcom worked just fine without it, why would you worry the scale would be a problem?



Squads suck because instead of controlling 500 units, you’re really only controlling 5 or 10 or 50.|||Yes, but people are so much... smaller.



Besides, you could simply make a squad of 10 units count as 1 unit in SupCom. So on screen you could have 10000 instead of 1000.|||scotchtape622|||Not so, pkc. Well to clarify, not so all the time. It can be made where each unit is it's own unit but just permanently linked with its other members.



As in each unit can have its own hp and stats and everything, but they'll just all share pathfinding. If that happens there can be 4x or more units on the map at a time.|||regabond|||I agree. Units > Squads.|||Why does it "just sucks"? If everything else works exactly the same, wouldn't it look more epic having more moving bodies on the screen at once? The major down side to more bodies is graphics cards taking a hit, but that doesn't have to be so bad.



Or is it your personal opinion that you personally dislike squads or just plain out having more moving bodies on the screen at once. In which case, yes to you specifically it sucks.|||you know we could have both. a bit like the grouping system supcom has.

basicly, you have like 50 units. you select them all and with the push of a button they connect and become a group/squad/battalion. this adds several nice advantages.

first of all it looks better to have nice rowes of batalions than a bunch of units in a cluster.

second, as sayed above, it makes pathfinding alot easier and makes your armie overall more managable.

and third, something I personnaly like, it adds the possibilaty of formations. they add a nice stragetic layer to the overal combat aspect of the game, and it just looks very nice.

and in the end, they are still individual units and can still be used as such.|||regabond|||pkc|||IF they make squads, just don't make it like DoW2 squads.. I'm pretty annoyed with the fact that I can't kill the unit I CLICK on, the one with LOWEST health, so I can't get rid of that unit.. All of this, just because it's in a squad, so my own squad just fire on whatever unit they want..

LET ME FREAKING CHOOSE WHICH UNIT TO SHOOT AT!!



squads ftl|||some good points pinguin, and i agree that squads certainly do make more sense for certain styles of battle (especially if historical). however, it still annoyed me in shogun or the blue & the grey (?) when i couldnt get half a group of fighters to break off and do something without their buddies.



Spooky|||I would personally like to see squads, but then again, I like all the Total War series and Warhammer Fantasy.



If it was implemented ala Total War (each specific unit within the squad had its own hp and could only hit targets in reach etc) it could be ultra badass.



At least have squads for the faceless,numberless infantry.|||In complete disagreement unless its like homeworld 1. Where you could form squads from units. E.G. You have 40 swords men and some sort of buffing unit buffing them i want that buffer unit and the 40 swords men to move together as though they were a pre-set squad.|||I think squads make sense in games like CoH where an individual cannot operate a machine gun or a mortar. For K&C I think it would be ok to have a squad operating a catapult but individual units for cavalry, pikes, etc.|||agree. squads are for nursery school.



squad supporters shall be hung in the village square at noon tomorrow.



all hail the king.



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they should be individual, then selected, and grouped.



they way they did SupCom2 is great. zoom out and you have them numbered. if they use the same format, there will be no problems.

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