1) Make the dragon act like an FA* fighter when engaing air units and an FA torp bomber against ground units (lowere elevation and swoops in onto the target).
2) Implement true 3D air combat like in the spring engine. Those planes are not controlled by players directly, its just how they act when engaged in air combat, the results are fairly dramatic and would allow for an additional element of balancing, ie manouverability becoming important due to low firing arcs and tolerances.
*It is "an FA" right? "a FA" sounds wrong because the f is an hard "eff" sound.|||K-lord|||Both those ideas sound great. I hope GPG takes this into account.|||While it might be cool if you could engage a target with your dragon by letting it hover there and just spit flames, doing a ton of damage (but obviously making it easier to attack), it would also be nice to have the fly across the battlefield at a low elevation while spewing flames over everything like in the OP.|||Mazrix|||+ 1 for dogfighting dragons. Problem would be when engaging other air units though. Imagine the "zeppelin bomber", and most likely a few other slower moving air units. It would have to be like a T3 ASF attacking a CZAR... except for the part they fly through the thing...|||I think airships should have reinforced razor sharp propellors that would be used when cruising at ground level to rive enemy armies strewing bits of human/monster detritus about the battlefield. Of course, this would make the airships much more vulnerable to fire-arrow counter attacks. Which would clearly result in the hydrogen filled balloons igniting causing even more destruction to the enemy armies below as the zeplin slowly crashes to the ground. As the fire ball clears flaming torsos should be seen running at random trajectories away from the smoking ashes of the giant dirigible.

"Oh the humanity/monsteranity!"
http://www.youtube.com/watch?v=F54rqDh2mWA|||
|||Hazza616|||I'[m hoping they really limit air units. Air smoothed out sup com fa and sup com 2. any air units should be weak and expensive so we still have a need for ground units.
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